Harvest Moon has a long and not completely smooth the story. The series has been around since 1996, but Harvest Moon has been owned by publisher Natsume since 2014, which has done no good to the reputation of the series. The five games released since then were a bit boring and looked a bit too cheap. Natsume is trying to change that with Harvest Moon: One World, which was released for the Nintendo Switch and PlayStation 4 and will be released for the Xbox One. We played the version for the Switch.
With One World, Natsume finally breaks a bit with tradition and tries to give new impetus to the series. For starters, there is more story in the game. This story is not too complicated, but it does the game well. It is about the goddess of the crops. He mysteriously disappeared and with him knowledge about most cultures disappeared. The game world is therefore not in good condition. Humans and animals have little to eat and especially little variety in their food.
Harvest Goddess Red
Fortunately, you can help. In typical Japanese style, you are a young adventurer (m / f) who can save the world. You have a small magic ability: only you can see the Wisps, the tiny floating subjects left by the Goddess of Crops. The Goddess imparted knowledge of many different cultures to these Wisps. Each Twig carries a seed, and since only you can see the creatures, only you can receive the seeds.
This way you collect seeds, which you can then plant on your farm. Because of course that part of the game has remained: you start a farm in Harvest Moon that you have to continue to manage. You have a house with a bed where you can rest at night from work and a shed for your cattle. Plus, you have a field divided into neat little squares, each good for a crop. If you plant a seed there that you received from a Twig, that crop will grow there. Before you can plant it, you must first hoe the square and after planting it you must water it. For several days. How many days? It depends on the culture. Once the harvest is ripe, you can pick it.